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Projects

On this page, there is a continued list of projects I have worked on throughout my time at Full Sail individually or with a team. These projects have been created by utilizing Unity and the videos were created and posted to YouTube.

Mega Man 2

Level Design, Asset Development, and Sound Effects

This project was designed to be a prototype of the game, Mega Man 2. My team and I were tasked with creating two levels that closely resembled the Flash Man Stage and Quick Man stage from the game. Check out the YouTube videos to view progress made from the first milestone to second milestone.

Mega Man 2 Stage Pic.JPG

Smitty's Tails of Conquest

Level Design, Asset Development, and Sound Effects

Smitty's.JPG

This served as my Capstone Project that was designed to resemble a similar gameplay style to The Legend of Zelda: A Link to the Past. My team and I worked for four months to create this fully functional game with various gameplay mechanics throughout multiple levels that involved the main protagonist, Smitty, as he is tasked with saving the princess by solving puzzles and maneuvering past various enemies to rescue her.  

Level Select.JPG
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